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    <title>Posts on Omar Rizwan</title>
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      <title>&#39;Skew&#39; in the history of computer systems</title>
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      <pubDate>Tue, 12 Oct 2021 10:59:00 -0700</pubDate>
      
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      <description>body { background: #f9f0f0; } article { font-family: monospace; font-size: 105%; line-height: 160%; } article h1 { font-family: Helvetica, sans-serif; font-size: 110%; } .figure img { max-height: 1000px; max-width: 100%; }  why are computers so complicated?1 (they&#39;ve gotten a lot more complicated since your typical home computer of the 1980s.2) would you do it differently if you were making a new computer from scratch? what would you do differently?</description>
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      <title>Against recognition</title>
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      <pubDate>Mon, 28 Jun 2021 00:00:00 +0000</pubDate>
      
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  at Dynamicland, I had this idea for an &#39;audio recorder&#39; or &#39;audio note&#39; device -- it would be a thing that has a push button, a microphone, and a receipt printer:</description>
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      <title>Notes from Dynamicland: programming Raspberry Pis</title>
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      <pubDate>Fri, 07 Dec 2018 00:00:00 +0000</pubDate>
      
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      <title>Notes from Dynamicland: Geokit</title>
      <link>https://omar.website/posts/notes-from-dynamicland-geokit/</link>
      <pubDate>Mon, 06 Aug 2018 00:00:00 +0000</pubDate>
      
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      <description>body { overflow-wrap: break-word; } pre { overflow-wrap: normal; } .figure { max-width: 90%; } .figure.dynamicland-page img { max-width: 90%; max-height: 1000px; } .figure.dynamicland-page img { border: 1px solid #ddd; } .figure.tilelayers { max-width: 100%; } .figure.tilelayers img { width: 20%; } .tweet-figure { max-width: 500px; } .figure.chaining img { max-height: 450px; max-width: 30%; }  Hey ___,
I know you&#39;ve been curious about some of the stuff I&#39;ve done at Dynamicland.</description>
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      <title>Pinhole: a falling ball demo</title>
      <link>https://omar.website/posts/pinhole-a-falling-ball-demo/</link>
      <pubDate>Thu, 07 Aug 2014 00:00:00 +0000</pubDate>
      
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      <description>Hover your mouse over this screenshot to *see into the future*  At Hacker School last year (I was part of the winter 2013 batch), I spent a few days making a falling ball game/demo (source on GitHub). I&#39;ve neglected to write it up and package it until now. It&#39;s pretty simple, but it&#39;s got one really cool feature that I wanted to show off: you can ~~see into the future~~.</description>
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      <title>My favorite regional transit maps</title>
      <link>https://omar.website/posts/my-favorite-regional-transit-maps/</link>
      <pubDate>Fri, 18 Jul 2014 00:00:00 +0000</pubDate>
      
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      <description>Megaregions of the U.S. (original at America 2050)  I&#39;ve been working on a post about riding local transit from New York City to Boston. While writing, I&#39;ve run into some really neat regional transit maps, which cover an entire metropolitan area, cluster of metropolitan areas, or region of the United States. They focus on commuter and intercity services, as opposed to metro maps covering local subway and sometimes bus lines.</description>
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      <title>Functional reactive Twitter bots</title>
      <link>https://omar.website/posts/functional-reactive-twitter-bots/</link>
      <pubDate>Tue, 18 Mar 2014 00:00:00 +0000</pubDate>
      
      <guid>https://omar.website/posts/functional-reactive-twitter-bots/</guid>
      <description>The key idea of functional reactive programming (FRP) is time-varying values, which the Elm language calls Signals. In a discrete FRP system like Elm, you can think of a Signal as a stream of individual events. Rather than using a callback function to swing at every event that shows up, we use higher-level operators to manipulate a whole stream of events at once.
Signals fit modern &amp;quot;real-time&amp;quot; social data really well---like Twitter feeds.</description>
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      <title>Micropolis/SimCity Classic Mac download and build guide</title>
      <link>https://omar.website/posts/micropolis-simcity-classic-mac-download-and-build-guide/</link>
      <pubDate>Fri, 31 Aug 2012 00:00:00 +0000</pubDate>
      
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      <description>I’ve made some minor changes to Micropolis, the open-source release of the original SimCity, so that it compiles and runs on Macs (or, at least, on my 10.8 Mac). You can download my build and try it, as long as you have XQuartz.
All the other ways to play this game are kind of dumb (until now, the best method for a Mac user to play was to run the Windows version).</description>
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